Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thanks again for a cool game! I think I got an unexpected ending where a spectator offers me shelter for the night and it went great with a lot of things we have in common. I just didn't roll on the Accommodation table that day.

Many many cool ideas in there: timing the game using actual songs is fire, giving that train-of-though vibe at the end is very well done mechanically! Also great visual design, very stylish and very clear where to go after the current section.

 

You were really lucky! I still haven’t had an outcome where someone took me in and I connected with them that well. You did right not rolling for accommodation :)

For me, it’s important that the steps are simple to play, and above all, to avoid forcing the player to jump around too much between pages. Ideally, each step should be resolved on the same page and feel more or less sequential. I’m happy that the game can more or less be played immediately, without needing to read the rules several times before starting. I hope to maintain this philosophy in future games.

Regarding the visuals, at the beginning I was worried because everything felt very rigid and there was nothing visual. As I started adding elements, illustrations, and colors, it gradually took shape.

However, for my next game I’ll avoid deadlines (there’s no real need). I made some mistakes in the English translation, and many people who downloaded it in the first few days probably won’t come back to download the updated version.

Thank you very much for your kind words. And if you’d like to share possible improvements or things you would add for the official version, I’d be pretty cool.