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(+1)

Very well done game. I played through it all. Movement controls are snappy and responsive, and the whole dark world system is really cool. I would find some way to communicate to the player what elements are in the other world without continuously shifting between worlds, since I found some tight sections more about memorizing the two worlds' layout than thinking about puzzle or platform sections.

It has great potential to become a full game. I'm curious to see its future!

(+1)

Thank you! We are planning on making a post-jam version. During the jam I did think that we maybe should indicate what is in the other world, but we feared that it would take away the puzzle aspect of the levels.

(+1)

Makes total sense, maybe give a little ghostly image of only platforms in the other world would do great, keeping puzzle elements like levers and buttons hidden :)