The game is broken, because it doesn't matter what the player deploys in an combination, or wher they are placed, not 1 single enemy creeper can be destroyed, so no meaningful resources can be gathered. Every game game ends in quick disaster.
Hi, thanks for playing and leaving feedback. I agree that the balance needs some work as at the moment it is extremely difficult to not lose any life while your initial mycelium is growing. Once it has grown it will fare much better, especially once you upgrade it a few times. Unfortunately I did not get round to implementing a round system so eventually you will end up losing as each subsequent mite has more health, but if I continue the project then balance will be a top priority!