The game is good. Here was my experience:
At the beginning, I spent some time trying to understand what was going on. Then I realized that the tactical view and sending troops to capture nodes on the map are just as important as piloting the ship itself. That’s when it started to make more sense and became engaging. Overall, I’d say that once you clearly understand what’s happening on the map, the game starts to become fun.
However, my general impression is that it felt a bit slow. For example, I would have liked the recharge bars to fill up faster so the action could unfold more quickly (especially to better match some of the music). Either increase the pace or make more things happen on the map. One way or another.
At this stage, I wouldn’t say it’s a game I’m eager to replay yet, but if you add more rhythm to make the games shorter and enhance the UI with some visual effects, it could definitely get there.