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Love the concept! I think it leaves lots of room for really unique puzzles. I did notice a few bugs . Some collision shapes were not quite true to their shape and it seemed like the time was able to slow down even before absorbing the energy ball thing - not sure if that was intended! But otherwise it was very playable! If I had to suggest one improvement, I would say to tweak a few variables related to the players movement. For a game where precise movement is important, the character had a very long lerp that made them feel very "floaty." I think it would help with enjoyment to make the character lerp a bit less. I did like the high jumps! If they descended a little slowly I think that might've made a really nice touch and add to the in-space theme.