Thank you for the kind words!
Totally get that. We intended the last part to go by quickly. The game doesn't really have anything left to reveal after you figure out it was a trap. You can stay and get more replies but since it's essentially done you can pretty much visit the last few signals right as they unlock, as the path is already set then. I would have loved to give it more polish in that sense but this is our first game so we had to cut a lot of things out of the scope to make it to the deadline.