Really enjoyed the art style in this game. Between that, the cutscenes, tutorial, and actual bug free working game with multiple stages, this was impressive scope to get done in a 3 day jam.
My main critique is around the UX/UI. I would have loved the resources to be some type of keyboard hotkey, like 1, 2, and 3 or something like that. It was a lot of clicking, and trying to click small buttons. And if there are no available nodes to gather from, it would be nice to just queue them up. Or at least disable the button.