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Dude, I love the art style. Is it pre-rendered?

I feel like Chainlight has a really unique main feature; it was fun surfing along the chains and satisfying to learn the patterns of the flame turrets and stuff.

I explored for like half an hour but didn't manage to find the goal, unfortunately. Great game, guys :)

(+1)

I appreciate it! It’s a mix of 2D rendering, and pre-rendered sprite sheets. Quick explanation is that all the object start in 3D (so we can render normal maps) and then I’ve rendered out a view in the isometric camera angle. I then use the 3D render as reference to hand paint the 2D texture that you see in game. So everything is pre rendered, but has normal maps attached to the 2D sprites for light/shadow in game. The character animations are all sprite sheets, but no normal maps for the character. Good spot, and let me know if you want more of a breakdown on the art, I’m happy to share.