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Doing a 3D game for your first jam is a big deal so congrats on getting something submitted even if its not quite what you planned.

Were the red areas indicating the turret range?  It felt like sometimes I was being shot down when barely in the yellow zone.

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thank you! the colors were to represent different biomes, nothing to do with the turrets. ig that wud've been clearer if i added like vegetation and stuff. i tried making the turrets shoot physical bullets so you could see them (while the actual hit detection was still handled by raycasts), but that didn't really work out