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Really fun setting and theme.  The character art is great too.  The idea of balancing how deep to explore the maze with the "sus" meter is great because the further in you get the more risky it becomes.  It's the thief game mechanics of casing the joint then getting away with the swag boiled down perfectly.

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Thanks so much for this comment! That is such high praise, really glad you enjoyed your time with it. The meter definitely made a difference in the experience. I initially had the player fail outright upon getting caught but it felt too punishing.