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(+1)

Been playing since the previous version and I still think it's a lot of fun :) I wanted to give 2 points of feedback.
1. Restarting can get a little boring since the first round doesn't have that much choice. You can choose between getting a little more ore or upgrading 2 cards, and which cards to upgrade, but it feels repetitive after a couple runs. I think having the player pick between 3 cards or some other bonus before the expedition starts could fix this and make every run more unique. There is a chance that players could start and stop games to try and get the bonus they want, which wouldn't be a great game experience, but Im not sure how to stop that without severely limiting the starting bonus possibilities.
2. This version does a great job of balancing the cards and encouraging the player to diversify their deck, but this also makes most playthroughs feel similar. I've had one run with "Big Helmet", and I think Big Wrench is also possible, but overall I've felt most of my decks feel the same. I'm sure this will change with the addition of more cards tho.