Enjoyment: I really had a fun time twirling around the cushions and was terrified as I dropped my nice screen setup... but everything to catch those darn aliens.
Gameplay: My first encounter surprised me, meaning although I did not see the alien and combat still started, changing to a turn-based rpg combat system. Most of it I liked - small critique for the QTEs, that the inputs for filling the bar with space and hitting space at full bar value were hard to differentiate, for their relative small available input interval.
Innovation: I like the twist of having different mechanics to determine the damage dealt - although I'd imagine this will be quite cumbersome to have more meaningful and non-repetitive ways to do.
Theme: Solid application of the theme having to find strange places to hide for strange creatures.
Visuals: Although there is a cut from the 3-D World and the 2D pixel-art enemies, I think it works pretty well in this game.
Audio: Pleasent background audio that supports the game, nicely done.