Also got massive Binding of Isaac vibes. The game works well with no bugs or glitches. Very nice. For the enemy ai astar path finding is cool and such, but isn't always needed. You can make a simple AI where an enemy runs from one side of the room to the other when in line with the player. Or it just jumps at you when you get too close and then stands still again. I also have fallen into the trap of using a* on everything. But good work.