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(+1)

This ability selection feels like gambling.

I would speed up this roll.

I read nothing -> couldn't get how to play the game (I found use ability button on restart).


Maybe:

A ... put ability usage at center bellow when selecting one -> that even stupid people like me find it without complain.

B ... show when selecting ability how to use it (fake video/simulation).

C ... skip [B] video or turn it of completely.

Also pressing shift is strong web command which creates forced pop-up


Very innovative

(1 edit)

Thanks for the tips! I did want to add a tutorial level to teach the abilities but I'd been working on the for a long time and I thought it might take a while to add. Also with it being my first game jam I wanted to allow plenty of time before the deadline. The ability selection is gambling to a certain level but you are guaranteed to get an ability that will work for each level