1. thx
2. oof maybe ill add a menu where u can adjust sensitivity
3. meh u just wake up on an island randomly with a lore of its own, following an orb until u fall down and potentially outsmart an evil force
4. im new to navmesh and i dont really want the player to overtake the orb by slowing it down (also it cant get up into the cave bc it is too steep)
5. yeh im working on it im changing the jumps a bit and making u jump higher i'll let u know when i release the update
6. true the orb is in the ending of the game (after the lava parkour its a dungeon-style stage before going to the bridge) but i didnt really plan how the game is going to turn out so i just improvised and hoped for the best 👍