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(+1)

this is INSANE for the amount of time we had in the game jam like genuinely well done. i could tell that the systems were well-crafted and that for those looking for a deeper magic/skill system they would find it. i really liked the gameplay but i did see potential for more; sound effects would have added ALOT to the experience. hearing a special sound for each effect you use followed immediately by the sound created when the attack actually hits the enemy would make you feel the impact of the action more, as well as some juicier impact visual effects and/or camera shake. basically some game feel is what i mean, but i get that it would've been difficult to make in such a little time frame. either way, great game!

(+1)

Hey, thanks so much for the great feedback! I’ll definitely implement it. And yes, I’m absolutely planning to continue the project and add and improve a lot more. Unfortunately, there just wasn’t enough time to do more in such a short period ^^