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Not bad. The camera view might be a bit too zoomed in, so it’s hard to tell whether there are enemies above or below. I think that in a bullet hell, it’s crucial to have a view that lets you see ahead of time whether enemies are coming or not.

Also, the spawning: sometimes you spawn in places where enemies are really close—sometimes you’re even boxed in and you have no choice but to take damage. It would’ve been good to anticipate that and either give a few frames of invincibility or make it so enemies wait a couple of seconds before spawning.

Otherwise, it’s really good GG.