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(2 edits)

Hi

I have GTX 1660. Already changed everything i could in Nvidia panel.

And yes, first launch is noticeably slower, so looks like something is recompiling.

Task manager shows 50% load on  my 4core I5-4460, so game is working.

-force-glcore instantly gives me error "InitializeEngineGraphics failed". Maybe i'm lacking some OpenGL runtimes? If i use -force-d3d11 game starts without error, but still blackscreen.

Oh, and i tried both 32 and 64 bit version, no difference.

UPD: I tried all that again on my wife laptop with win10 and Radeon 540x/Intel card. Exactly the same case. So doesn't look like it is nvidia-specific. I think it should use Radeon for Unity, but I don't know for sure.