Hi
I have GTX 1660. Already changed everything i could in Nvidia panel.
And yes, first launch is noticeably slower, so looks like something is recompiling.
Task manager shows 50% load on my 4core I5-4460, so game is working.
-force-glcore instantly gives me error "InitializeEngineGraphics failed". Maybe i'm lacking some OpenGL runtimes? If i use -force-d3d11 game starts without error, but still blackscreen.
Oh, and i tried both 32 and 64 bit version, no difference.
UPD: I tried all that again on my wife laptop with win10 and Radeon 540x/Intel card. Exactly the same case. So doesn't look like it is nvidia-specific. I think it should use Radeon for Unity, but I don't know for sure.