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Yeah, it takes a bit of trial and error to get familiar with the controls, but once you understand them you can basically fly around the whole area. I’ve also added a scarf that shows when the float state is active and always points toward the natural gravity direction, which makes orientation much easier to read. I still want to improve the float control a bit and make the transition between the old and new gravity direction smoother.

Thanks. Maybe it will be more fun if we can hold the right mouse to keep changing the gravity direction while flying (falling?)