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(4 edits) (+2)

Hey thanks! That was one of my main goals so I'm glad you liked it. The throwing is mostly controlled by the "Throwable" script that's actually included in the SteamVR plugin, and there are lots of included options to get it to feel exactly how you want it. The auto-aim is inspired by a similar mechanic in the game Pistol Whip. Essentially if you are off target <30° or so it kicks in and uses a trajectory calculation to hit the closest target. I added a trail renderer and the "swoosh" audio for some polish.