Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ritter Ultimate Event Spawner RPG Maker MV & MZ

Event Spawner which recycles unspawned events to eliminate performance loss over time. · By notRitter

Spawned events not running Autorun or Parallel triggers

A topic by stahl-tier created 25 days ago Views: 64 Replies: 4
Viewing posts 1 to 2
(2 edits)

Hey, I just started using the Event Spawner but it seems when spawning an event, it won't run its Autorun/Parallel triggers. Instead it just sits there, doing nothing. Is that intended or a bug?

Edit: It seems this only happens when using it together with VisuMZ's Events and Movement Core plugin. When both plugins are enabled, the events spawned through your plugin break completely.

Hello! I'm sorry you hit this issue, I found compatibility with Visustella Events and Movement Core plugin and I'm in the testing stage now. I'll push this update out very soon it seems stable.

Awesome, thank you!

Thanks for reporting it, I really appreciate it.

I've uploaded v2.0a with the VisuStella compatibility fix and sprite handling patch.

Let me know if you run into anything else, I'm always happy to help.

(+1)

Thank you for the quick fix, it seems to work now!