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(+1)

Thanks a lot, glad you enjoyed it! The special thing about the game is that you can actually build your own spells in the main menu – but due to time constraints I wasn't able to make that system intuitive and polished enough yet. That's also why the spell menu feels confusing right now. Great point about the upgrades feeling more impactful visually – I'll definitely keep that in mind. Thanks for the feedback! ;-)