Its got strange places! And it is definetly trippy. Im not sure if I did something wrong in the level after the waterworld. I couldn't progress after that. The camera made me a bit dizzy, I would suggest some smoothing to the camera movement, or menu options to change the sensitivity. Also I stumbled upon a small bug with the dialog with Zarkos ( I hope that was his name) restarting when skipping one addtitional time at the end of it. Loved the voice acting and the strange places you featured!
Viewing post in Do Not Burn jam comments
Trippy was the goal! The forest level is intended to invoke a sense of distress and hopelessness- but we may have achieved that a little too well as it's the #1 spot where people give up. We saw that dialog bug- It seems to happen on spam clicking during dialog. We probably need a conditional check.
Glad you liked our environments and flavor voice lines!