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(+3)(-2)

I played 0.1.6p2 and found a few things to fix before it can be considered truly working game (I would do a code review and/or give you what to change in the code but it's compiled with il2cpp for optimisation so I can't :/):

  • Controls (1): There's no list of control and/or way to change them (takes 10 minutes to add the list to a README.txt in the zip)
  • Controls (2): right shift/ctrl don't have the same effect as the left ones (unless you plan to use them for something else or you allow changing the controls they should)
  • Bugs (1): entering/exiting a zone with the inventory open can make the mouse not move the camera even after pausing and unpausing)
  • Realism (1): The world cuts abruptly with an invisible wall, there should still be life behind that world even if we can't interact with it
  • Realism (2): Removing bondage shouldn't be as easy as pressing a button
  • Quest (1): You removed the quests due to rewriting but I think you shouldn't have lost time writing so much custom text for the NPCs that will get delete next update when the quests come back (unless you plan to let multiple update go without quests)