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While fast paced enough to be exciting, the roughness of its systems make it hard to get into its rhythm, you'll get shot by off-screen AI who can't properly navigate different floors, or explode yourself with your own grenade because the expensive lighting effects made the game miss your inputs

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Good feedback! Since it's a demo, it's definitely still rough around the edges. The final product will definitely be more polished and address unfair AI and current UX headaches :)