Nice puzzle game. I like the look of the tiles and the concept seems neat. Currently pretty rough for newcomers due to unclear rules:
- No legend for tiles. It’s not too hard to figure out that the lighthouse is the ocean, but the uncertainty might turn people off.
- At first I thought corn acted like trees. Maybe use clearer language for “flood tiles” and “dyke tiles”.
- Would be great to have a hunger visualization like the water one. Similar to other commenters, I didn’t understand why I always save 0 villages and thought they could either share corn or one would claim the corn and let the other starve (instead of both starving).
I still don’t understand why my top right village wasn’t saved:
Regardless, thanks for the experience.