This one's great. We went for a similar mechanic of the movement sending you right to the end. This one definitely makes better use of that mechanic!
Viewing post in The Adventure of Baka-dono jam comments
No I understood what you were saying, I was just saying your game was good as well.
Now in a puzzle game, for the eureka moment, the solution must already exist in the world, just in a way player doesn't initially know about it or haven't realized it. When he find he could do it in that way as well and finally figure it out that's when he have those eureka movement. GMTK has a really good video on the puzzle games, and personally the game that made me feel like that in almost every level is "Baba is You".