Dang, this was tough! I also audibly yelled the first time I died abruptly. I accidentally opened the first door because I was assuming I’d need to hit E to open it, wasn’t expecting a QTE and just got lucky. One thing I’d definitely change is having enemies stop firing when you’re dead instead of the really loud buzz you get since they’re so close. I still enjoyed it but I think a few balancing tweaks would go a long way but I’m not complaining, you actually got the whole game working unlike me.