Lovely idea with great level design! It really reminds me of the puzzles from Ratchet and Clank: A Crack in Time, but with its own twist! I'd love to see a version with more difficult levels and a system to track how little "ticks" you took to complete each to motivate optimization! Great work!!
Viewing post in Version 0.11 - Fixed Common Issues + A Personal Note comments
Thanks! There's quite a few games with similar ideas. I'll just have to figure out how to make my game different.
I could definitely see how rating the player's efficiency could add a bit more challenge to the simpler levels, and gives reason to revisit them, so great idea!
Btw I predicted that your game would win the jam, and I wasn't far off! So great work to you as well!