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This is such a cool game!! The entire concept is awesome, both in a story/setting sense and in a gameplay sense, cuz it's a great way to have replenishing resources and new landscape, and also adds so much intrigue! Like what's going on?????

I've had a lotta fun playing it, and when I thought I was getting to the end, BOOM!! Boss fight!!!! And the light went out! And suddenly there was even more to do :D
Rip to my base though, turns out I should NOT have built my base in the one single area with a lightable light that goes out upon the boss being awakened... thankfully I was able to rebuild, and nothing of great value was lost (other than my pride). ((I've now build a greater totem to ensure things stay this time))

Also love the pet system, it's very cute!! I kept ending up with daschunds until I tried the void crystal and was so excited to see the bowl fill!! I love my lil void guy, he helped me beat the boss <3


I must admit though I am now completely stuck- I need more dark aura to relight the totem but I only have 20, and no clue where I got it from :0 My best guess is the boss? I've wandered and explored and cannot seem to find anything that drops it. I've tracked down and revisited the other obelisks (still lit), I've carried the key and eye with me in case that spawned it, (didn't), and I'm unsure now what to do >.< I also don't seem to be finding more codex pages anymore, I found the first few in chests then chests abruptly changed to only had resources in, but the animals, pets and fish sections are still locked :0 Also haven't found the map somehow.
The codex information also doesn't seem to fill out properly, I have 0 monsters filled in but have definitely encountered them lol, including the boss! Some items also aren't filling in, like the fishing rod and torch, both of which I have in my inventory as we speak ._.

So yeah not sure if all that is a bug (wondering if I was supposed to get 25 dark aura from defeating the boss? Assuming that's even where I got my 20-?) But regardless I've had a lotta fun, this is a super neat game I really like it!!! :DDDD

Aha, I've figured out why some items aren't filling in the codex- seems you need to drop and pick them up for it to register, just crafting them doesn't seem to trigger it. Which would also explain why the monsters aren't filling in, since I can't exactly pick them up! (Now I have the mental image of my character having had enough and snapping and bodily picking up one of the monsters and chucking it into the ocean)

Thank you so much for playing and for the detailed feedback. Really glad you’re enjoying it!

A patch just went out today that addresses several of the issues/bugs you encountered.

Dark Aura: The boss does drop 20, and each of the Void Shade enemies that it spawns during the fight drop 1 dark aura as well. More Void Shade enemies can spawn in and near the void ring that surrounds the entire first stage of the map.

Because this is just a demo, there technically is nothing else to do yet after killing the main boss. You can reactivate the beacon with Dark Aura, but it doesn’t do anything yet.

Codex not registering items/monsters: Crafting and combat kills weren’t triggering codex entries, only pickups were. This has been fixed.

Map: The map is now 100% the first key item found in the chests. Plus it has a whole new UI to it. Unfortunately i have not tested if it fixes existing saves.

Codex pages: there are 4 and they should all be discoverable, in separate chests. Chests can now spawn in more biomes.

Patch notes: https://riccardogrin.itch.io/dissolution/devlog/1401489/improve-enemy-spawns-new-discoveries-world-polish