The art style and character design were really charming, super cute stuff. I actually got a kick out of the reload QTE mechanic; juggling that while dealing with combat made things feel pretty hectic in a good way. My main gripe was with Loop 0, hunting down all the door pieces felt like a slog, and I honestly thought the area was empty of enemies until I'd collected everything. Also, the portal could really use more visibility. I stumbled into it completely by accident, which is how I even discovered the whole "collect the pieces" objective. A glow effect or a more eye-catching color would go a long way there.
if you can please check out my entry I would appreciate that a lot.