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Sorry, it was a design error that slipped in due to the constant redesign. The map was wrong and the NPC had no exit. It has been fixed. Now: The map indicates 19 destroyable mission objectives and the NPC must also be escorted to his own exit, there he will give you a key and the exit will be open. Fixed version is uploaded.

There you go!

I've literally gone crazy trying to figure out how to get out of that damn level!

Now I'm exhausted, I don't think I'll try again.