Yeah the splash units like Siege performed too well in mid game so it now has the lowest DPS and still stands strong I feel
Actually, I love this twist. In mid game player has to abandon the ants completely but then in the end game it is one of the best ways to win. It would be fun to make it even more enforced (make them even better) but that feels too blunt
> Once you win, if you press start on the menu,
Ah yes, I have it on my list :D I will definitely keep it. Maybe I'll change the button and text so it is not perceived as a bug
And thanks for your kind words, I appreciate it a lot! I am glad that this game got interesting and fun in the end. It is curious that I considered it as a short break/test before another incremental. This one is not very marketable with the current graphics.. but that graphics is somehow dear to my heart haha. Now the other prototype will have to wait it seems