
Hey! I’m working on Stonewake, a small run-based inventory auto-battler. The fight is automatic, the real game is the shop and items layout. I want it to feel like you’re building a weird little machine out of items and resources.
Playable link (itch):
https://stonewake.itch.io/stonewake
If you try it, I’d love feedback on a few specific things please:
- Did you understand what your build was “trying to do” after 1–2 rounds?
- Was there a moment where the layout/synergy clicked (or didn’t)?
- Did the shop pacing feel fair, or did you feel forced into bad buys?
Also: tell me what build you ended up with (even if it failed). I’m tuning clarity + progression and your “I thought this would work because…” comments help a ton.
Hope you guys enjoy this early version! :)