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The food drive pretty quickly starts asking for things like carrots, which require bed upgrades, which require the greenhouse, which requires far more money than can be made by relying on the food drive rewards to cover bug spray and fertiliser.

Another problem I’ve noticed is that if you ever end up in any debt, because you can’t buy gardening consumables, it wipes out the main pre-bar-sportsday income stream until it’s paid off.

I’ve been doing this run with a lot more emphasis on being a profitable hotel and less on buying anything avoidable like outfits (e.g. entirely missing Maria’s dungeon content because 50 Syls for some ropes was far too much money until she no longer wanted to do things like that). Having thought about it in retrospect, avoiding any story content that required spending more than 100 Syls at once until after the bar sports day upgrades had been purchased would probably have worked out better, but there’s not really anything in game to indicate that getting the last sports day upgrade would suddenly increase the hotel’s income by 4-5x and pay for itself in about a week when nearly every other upgrade has either taken months to cover its own cost or only led to a tiny weekly increase.

Thinking about it some more, it would probably be a good idea if, instead of a daily message saying I should really buy Sylvia that goes on for multiple in-game months, it said that saving up for Sylvia is taking a long time and I should buy more bar upgrades. The current messages give the impression that Sylvia should be prioritised over other money sinks, but the cost of fully upgrading the bar is so much lower that it’d be much faster to do that first.

I still think it’s likely a bug that the greenhouse needs buying before garden beds can be upgraded.