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Thanks for playing the game!
I agree balancing is an issue. I had very little time to test the interactions. That said, I agree that randomness has been a point many brought that is does not feel that good in this kind of game. Multiple paths and placing on other tiles than the next one is a very interesting idea that I'll try to implement. I initially cut the placing to only the next tile due to time constraints, but I agree it does feel a bit bad.

I found interesting that you brought up multiplayer, did not think about it. I'll add to the idea list.
Thanks again for the feedback, hope you had fun.