Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Thanks! The flood fill is an implementation of the “span filling” algorithm described in the wikipedia link below. I made a naive flood fill first that used more memory and was noticeably slower, but this one runs pretty well.

It’s kind of fun just to make spirals/mazes and then watch it flood fill them. :)

https://en.wikipedia.org/wiki/Flood_fill#Span_filling

Most of the drawing tools are built on top of the GBDK drawing.h api, which saved a lot of time vs writing them all entirely from scratch.