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The procedural map seemed interesting, although the game seems to crash with most menu actions at game/CircularMenu.lua:30 due to divide by zero (n%0)

(+1)

Hey! Thanks for trying it out. Yeah I didn't get to finalize those or disable them to prevent crashes - I pointed this out in the game page, but probably should've also said something in the submission description. The specific menus to avoid are:
- Die abilities -> [ability] -> change/inspect
- Equipment/Inventory/Settings
As long as you don't touch those (and all the rooms actually connect, which currently isn't guaranteed...), you can kill all 40 rats and grind some xp