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omoikane

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A member registered Aug 14, 2021 · View creator page →

Creator of

Recent community posts

I already implemented the option that makes the trajectory line persistent, plus a lot of other fixes.  Will upload new version tomorrow when the voting period is over.

The game occasionally freezes on start, and opening the menu really does break the game and require a restart (implementation details involving timing and physics, I guess?)  I couldn't progress very far with my badly timed jumps but it's definitely something I would like to watch someone else play :)

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After restarting the game, the creatures that destroyed your buildings in the previous round will remain on screen and not move.  There you can just zap creatures endlessly and spin the moon to your heart's content.  Fun!  The regular game before that was fun too :)

Relaxing garden game.  The scroll and zoom effects are really neat.

The controls feels like classic Asteroids, but with constant thrust near the center and helpless chaos outside the ring.  The idea of using moon phase for health display is really nice.  A fun and exciting game.

The gravitational effect is very difficult to master, but satisfying when I got it.  It's like bullfighting with asteroids.

Greatly appreciate the 8-bit music :)

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Reach for where the spot was originally located and you should see a dotted cursor, then press Down to summon the spot back into place.

I can't reproduce the condition where the spot fails to respawn, but I will add a menu option to reset only the throwable object positions.