It's there now, nice ๐
I'm not sure if it's easy for you to do, but if it is, you should try to make a stylized / low-poly version of it (in art style, not vertex count), people, when creating their game, might use Quaternius or Kenney or Kay art, and then, look for mushrooms to go with it, but yours is realistic-style, so they might not pick it; that's for people using these art style of course
Nice that you have a video tutorial btw