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Super cute game!! Def takes a hot minute to get the hang of, but really fun :D I appreciate the chill mode, gave me a chance to actually figure out what was food without being eaten in 0.3 picoseconds >w<

Also took me a moment to realise that C (and Z) are for egg-laying- not the actual O key on the keyboard djkfhgkdjfg- whoops! Turns out I could lay eggs all along, I just thought I had to eat an exorbitant amount! (I still ate an exorbitant amount)

After laying 12 eggs in regular mode I decided to move back to chill mode, this is me with my dear son Jeremy. No Jeremy, I am not new here. I birthed you. You are new here.


Growing up <3

His rebellious teen phase..



Having a cuddle (he got over it and we made up <3). He's all grown up now, I'm so proud. My little fish son. 

Super neat game, graphics are excellent especially given the pixel limitation, good colour palette, and very engaging atmosphere! The rain drops and the audio, along with the greyish water makes it feel like a very drizzly day, perfect for the pondfish :D Also like the little details like the pebbles, the shells, and at one point I even spotted a skeleton!! :0 

I'm curious if the other tads' words mean anything? I know in the description they're described as tips but they seem to say things like "Hide!" and "Look out!" randomly, even saying it in the calm pond :0 And one mentioned for me to hide my eggs, does laying them under a lilypad do anything? I had just been laying them in the open and hovering menacingly over them (to great success), so I switched to laying them under lilypads but I have no idea if that was better or not.  Also curious how the predators work, I thought the urchins(?) worked by jumping at anything in front of them, but realised that was wrong. So then I thought maybe it's movement? But that doesn't seem to be it either (unless it is and I just did it wrong, entirely possible).

I honestly like that you need to figure out the tricks to the game! It makes for a difficult start but it's rewarding to survive longer and longer purely on your own merit rather than upgrades or boosts :D

Very good, excellent work!

(2 edits)

This comment is a literary masterpiece! It was a joy reading it.


I'm gonna try to answer some of your questions without spoiling it too much. Anyone reading along, I recommend playing the game first:




On the tad one-liners:

The other tads pick random lines from six different lists:

There's a default list, most lines you'll see will come from there. It contains all the normal chitchat that isn't tied to any particular situation, but it does contain some of the general hints.

Some events cause a different list to become active and make the other tads pick a message from that list immediatly. That's why, if you pay attention, you'll see shocked reactions from other tads when someone is killed in front of their eyes, or you see them screaming when a predator is chasing them.

When you lay an egg, a list is triggered that either calls you out on your bad parenting, or compliments finding a good hiding spot. New tads briefly have their own dialogue list, but they grow out of that in like a single frame.

At last there is one line that overwrites all others, when you are big enough, the bottom prompt for egg laying will show, the first time you run the game in a single session. Reading your comment, I realize I should probably also make that mention C/Z for people not already familiar with pico8.

On the predators:

The "urchins" jump at you (or everyone else) when they hear you. 

Most predetors also have a hunger system, so if you ever find one chilling, it's probably still full from eating one of your pondmates. (they get tired too)

Lillypads don't help with eggs, because they only conceal from above, You need to find something that conceals from all sides.

Hope this information was interesting without spoiling the hidden mechanics too much.


Is Jeremy still doing well?