really good! :) the levels were fun and i thought the ending was funny. i think the idea of jumping higher by not moving was a bit finnicky and required sometimes super specific input over just a handful of frames to determine pelee's trajectory- with that in mind it made for an interesting challenge, but if you were to keep working on it (which i hope i can expect, going from the 0.10 on the title screen!) maybe that mechanic should have a bit more polish on it, or be a little more approachable/obvious.
it's not lost on me how long this game was, too. there were a lot of polished levels which is something i've always appreciated in a jam entry.