The hosts have said they encourage participants to plan ahead, start the design docs, sort out your assets, use libraries… etc.
I’ve done just that. I have a game concept and have used AI to do things like take sprites in a sprite sheet and create meta data about the sprites. Etc.
But the game itself is still my idea, my concept, and how I want it to play out is something I’ve architected alone. All that’s left is to wait for the start date and get to work
I can imagine people think of vibe coding a game to be someone letting AI decide all of this. In my case, it’s not.
But absolute proof would be to just stream all your work to verify you made the game. I’m trying to figure out WHAT part of this process is the most respected. Is it physically writing the code by hand like by line? Is it the game design? Is it both?
Removing AI from the equation, the supportive nature of allowing libraries even begs this question. I mean with rot.js, you can have a game in like 50-100 lines.