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I was a bit confused at first but it clicked for me after a couple rounds and I started having fun. I really like the real-time repositioning of units, I think it's a fun twist on the usual tower defense. I like the idea of strategizing whether to save dice to spend them efficiently later or spend them sooner for immediate defenses. In the current state it feels a little bit inconsequential how I spent them, at least once I realized that I could heal my units with the cleric. But I think if the game were expanded with more units available at different prices and more different kinds of threats, that might work itself out. Cool game!