The monster looked and moved pretty menacing flowing through the obstacles but I couldn’t figure out what actually affected my speed or what “my mirrors” were supposed to be doing, some explanation would be appreciated even in the form of the game’s description!
Viewing post in No Way To Wake jam comments
Thanks for the feedback. The gravity pull (the slowdown), moving obstacles and mirrors are all part of the world mutation. The goal was to recreate the disorientating feeling I remember from my nightmares. There was even an input remap, but I ended up removing it as it was too punishing. My bad for not documenting all the details; it was too stressful over the last couple of hours before submission.