Hey - basically: low poly models, low resolution textures (128x128) and a PSX shader. As for the levels, we created each wall and floor piece as separate modular pieces so we could piece them together in Unity.
Good luck with your game
Hey - basically: low poly models, low resolution textures (128x128) and a PSX shader. As for the levels, we created each wall and floor piece as separate modular pieces so we could piece them together in Unity.
Good luck with your game