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Hey - basically: low poly models, low resolution textures (128x128) and a PSX shader. As for the levels, we created each wall and floor piece as separate modular pieces so we could piece them together in Unity.

Good luck with your game

Thank you so much! Love the game, too! I saw it in Markiplier's youtube video and instantly loved it.. the atmosphere and world-building, the subtle changes and strange music are perfect.  = )