Hi, I love your art style and want to replicate this style for a game I am making.. Would you mind giving me some help and pointers on how you created this environment?
Viewing post in The Last Door on the Left comments
Hey - basically: low poly models, low resolution textures (128x128) and a PSX shader. As for the levels, we created each wall and floor piece as separate modular pieces so we could piece them together in Unity.
Good luck with your game