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(1 edit)

Ah, if the intent is for it to always be fullscreen, in the Itch project settings, you can set Embed options to “Click to launch in fullscreen” to enforce that behaviour.

Also, I’ve had a few framerate-dependent issues with various games during the jam on my 240hz display, and I think yours is another - at 240hz it’s very fast and slidy, if I drop to 60hz it’s much slower and easier to control. Think some deltatime issues are at play.

yeah I just tried on my 240hz and you're right. I don't know why I assumed bevy_enhanced_input was taking care of framerate independence for me. Probably because of the observer api. Anyway, thanks for the heads up!