Thoughts:
Some things I liked about the game: The circles to stand in for interacting with characters made it clear where to go, the signs being highlighted to go the farm was a little detail I liked a lot. I liked the fact that the camp itself was a static thing that you "went" to, but I would like it more if there was say a portal you went into to get to the camp so that the static terrain made sense.
I wasn't a huge fan of the landing having a bit of lag before I could move again.
The line showing you were to go to those circles in the tavern was a bit excessive, I feel like for instance you could just give a description of where the character is in a small text box that outlines your quest briefly and still have the circles and that would suffice.
Wish the dev team the best.
So my least faveourite part was probably the interaction with the girls where you touch them. As an idea it was fine, but I think there should be some sort of tangible benefit to doing it like increasing their affection.
My faveourite part might have been the sign lighting up as directions haha. To give another as that seems bland I did like how you introduced the "ice dragon"? character. Some light borderlands vibes.
To be upfront I'm not a game dev nor a story writer but thanks again. I think the game has some solid ideas. I'll be keeping an eye.