Thank you so much for this thoughtful response! It’s given me a lot to ponder and I really want to try to make some of these adjustments.
I actually call the weeks “chapters” in the code, maybe you’re right that that would be more clear to just show it that way! Thanks! I actually really like the idea of the weekday progress indicator too, let me think about that one…
What you’re saying about the backlog potentially being intimidating vs the experience being better if you get the whole story is something I’ve thought about a lot! I’m totally fine with people who just start playing for a week, get into the puzzles and story, and then decide if they want to go through the backlog. So I hope the way I’m presenting it now with both options works well.
I like what you’re saying about having a tutorial week that’s a real week of puzzles. Some people don’t read the How to Play and just want to dive in, but if I can get them to dive into a tutorial, that would be good. 🙂 I’m now starting to think I should make a Week/Chapter 0 - although it may be fewer than 7 days - that people can start with that will lead to the current Week 1.
I’ll keep thinking and hopefully working on this. Thanks again for sharing your thoughts!